Week 8 – Avatars, Games & Characters

September 10, 2009 by objectman · 3 Comments
Filed under: weekly outline 

Definition 1

In Hinduism, Avatar or Avatara (Devanagari ?????, IAST avat?ra, the Sanskrit for “descent” (viz., from heaven to earth, from the verbal root t? “to cross over”)) usually implies a deliberate descent from higher spiritual realms to lower realms of existence for special purposes, often translated into English as incarnation.

(Wikipedia)

Definition 2

AVATAR is a text graphics protocol used by Bulletin Board Systems (BBSes).

(Wikipedia)

In most cases online, Avatar refers to computer “avatars” – usually 80 x 80 pixel images representing the written or net-attended self online. BLOG / Forum comments use them. Some people use photos of themselves – others, pictures of “Fluffy” the cat, and with the relatively new Gravatar (2007) you can use your avatar (at participating stores) on the web.

Gravatar

http://en.gravatar.com/

Go get yourself a Gravatar

Machinima

Molotov Alva and His Search for the Creator (2007)

In 2008 HBO bought the Northern American broadcasting rights for the first machinima documentary, Molotov Alva And His Search For The Creator: A Second Life Odyssey. The director Douglas Gayeton shot and mastered the entire 52 minute film without ever leaving a spare bedroom on his Northern California farm. The film later became the first machinima film theatrically released by a studio, with screenings in both Los Angeles and New York in September of 2007.

(Wikipedia)

Read more about the show at:

www.molotovalva.com

Red Vs. Blue

These guys are selling DVDs of their recorded game exploits.

http://redvsblue.com

In short – such movies and they can (literally) be made in the bedroom.

Game Engines

Using existing game engines to create movies, pretty much any movie can be pre-vizualised in this way – if not finished in this form. It’s something for all media producers to be aware of. The reading of any script can be recorded and then animated this way and you can bet your bottom dollar that a nicely pre-vizzed (recorded) scene involving one of the many free game engines can form part of a submission to ScreenWest or the FTI as part of a short / feature submission.

What’s interesting here is that traditional television is now interested in buying Machinima.

Which opens the doors to how movies are made and sold.

Avatar and the Motivation to Play

Avatars and avatar construction form part of the motivation to play. The 2008 game “Spore” gave gamers the ability to alter their characters, environment and machinery with a simple 3D application. Free versions of the character construction kit were given away and people could use their constructed Avatar in the purchased game.

In this article, Tychsen et al., suggest that character construction is a crucial part of gameplay, while the real-life aspects of gameplay such as discussion, socialising and interaction with real people, rate very low.

Academic article

Motivation to Play

Telerobotics and the Avatar

Interesting that this voiceover lady almost reveals her innermost fear and would rather these robots actually lived underground with the rats. Perhaps if it was a nicer looing robot she may not have been such a harsh judge.

15 minute Clustering & Speed-writing Session #3

Joan Jeanrenaud “Transition” from her album “Strange Toys”

  • Write “Avatar” in a circle in the middle of an A3 page
  • Word associate. Write new words in bubbles and linked around Avatar
  • Go faster
  • FASTER!

You’ll get to a point where you want to turn this into and extract or piece of writing. Write on the A3 page and then enter into your BLOG.

In Class

(and for next week)

  • Read this article: Motivation to Play.
  • Write your reaction to the article in a BLOG post and try to tie it in with ideas you have about the realization and/or delivery of your own game / multi-linear / traditional narrative. In other words, try to answer the questions, “What will make someone care about my idea?”
  • In your BLOG, also re-write your cluster writing experience into a linear form.
  • Read other people’s BLOGs and try to help them with their ideas. Say what you liked and didn’t like about any particular idea.

I’m assuming that some of these weekly writing exercises will work for you and at times, they won’t. But writing something – anything – on a daily basis is the lot of any professional writer and as we know, ideas are only ever sold off the page.

NB: Weekly writings are graded as participation, but so are constructive comments and thoughts on other people’s BLOG posts and writing.

  • Just for fun – “Robots”

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